Benjamin Berteau
Benjamin Berteau
Senior 3D Environment/Texture Artist
Paris, France

About

+8 years experience in Video Game as 3D Game Artist.
My specialties and preferences : Environments, Level Art, Props/Assets and Vehicles.
Software specialties:
- 3DS Max
- Substance Designer
- Substance Painter
- Quixel Suite
- Zbrush
- Adobe Photoshop
- Unity
- Unreal Engine
- Unigine
- Marmoset Toolbag
- Speedtree

Knowledge :
- Houdini
- World machine

Games I've been working on - since 2008 to 2018 :
••• Dual Universe - Sci-Fi Sandbox MMORPG (PC)
••• Lucha Fury : Action/Beat'em all game (XBLA)
••• Street Wrestler : Action/Beat'em all game (Iphone/Ipad)
••• The Cursed Crusade (Xbox360/PS3/PC)
••• Hidden Path of Faery (PC)
••• Diablo-like game (Iphone)
••• My Dangerous Pet Snake (DS)
••• My Dangerous Pet Spider (DS)
••• Horsez - Alexandra Ledermann 2008 (Wii/PC)

I have profound knowledge of video game development process, capacity to communicate and collaborate with game designers and programmers.
I'm skilled in modeling, texturing of high-poly / low-poly models. I can easily adapt to new technology and game engine (Skills PBR).

I have extensive work experience with 3D printing as I possess my own 3D printer, Ultimaker 2.

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Skills

3D ModelingDigital SculptingLightingTexturingPBR TexturingUnreal Engine

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Quixel Suite
Quixel Suite
Knald
Knald